![]() You can't rebind controls either, and for some reason interact is the same as sprint - pressing versus holding - despite there not being anything assigned to the sticks. The game controls fluidly enough, but not being updated from the original it can feel unresponsive. The graphics are pretty sharp for what they are - though don't expect anything too amazing. Handheld seemed smoother than docked but is at a resolution of 720p compared with 1080p while docked. Performance-wise, I played on Switch, which runs at mostly 30 FPS, except during some larger skirmishes and a little in towns. But does the original hold up today? And how about the changes they made in this version? Spoiler: there aren't many, and that's an issue. And now, it's been re-released as the appropriately named Re-Reckoning. Back eight years, in fact, to a simpler time, one where a fairy-tale world was all one really needed in life (certainly all anybody ever needs). The offer runs for two months, taking us into November, and THQ Nordic notes that its 50% discount will stack with its 10% launch discount, making for 60% off in total.Īlongside the Steam version, Kingdoms of Amalur: Re-Reckoning will be available on GOG, Xbox One, and PlayStation 4 come 8th September it doesn't look as if an extended discount will be available outside of Steam, however.Ah, Kingdoms of Amalur: Reckoning. These are priced at £34.99 and £47.99 respectively, meaning qualifying Steam users will still be paying around £17.50/£24. All this will be delivered with balance tweaks and "improved graphical fidelity" compared to the 2012 original, as loosely detailed in THQ Nordic's FAQ.Īdditionally, as THQ Nordic's global community manager has now revealed, existing Steam users wishing to upgrade and enjoy Re-Reckoning's evidently not overly dramatic improvements are entitled to 50% off the remaster, either in its standard edition guise or the Fate Edition, which includes access to next year's DLC. Kingdoms of Amalur: Re-Reckoning (yes, I know) includes the base game and its subsequent DLC, and perhaps more importantly, paves the way for a brand-new story expansion, Fatesworn, which is due next year. Rather than vanishing forever in a whiff of obscurity, however, dormant-IP vacuum THQ Nordic snaffled up the rights in 2018, which in turn brings us to today and the imminent release of its remaster, Kingdoms of Amalur: Re-Reckoning. Unfortunately, the game failed to sell enough copies following its high-profile launch, resulting in the collapse of developer 38 Studios, alongside messy and lengthy legal proceedings involving a sizeable loan from Rhode Island State. As Eurogamer's Oli Welsh put it, "Between the handful of meaty faction quest lines and the brimming constellation of side-quests and dungeons, you'll be so regularly and naturally sidetracked that you'll never even think about grinding." The original Kingdoms of Amalur: Reckoning released back in 2012, and gained fans for its sprawling, richly detailed fantasy world, its staggering wealth of content, and its punchily enjoyable third-person combat. THQ Nordic has announced it will be offering Steam users 50% off its Kingdoms of Amalur: Reckoning remaster when it launches next Tuesday, 8th September, provided they have the original version of the action-RPG in their library on Valve's platform.
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